Champion/Paladin

Up to: Classes

Champions and paladins represent their gods in combat

Paladins use shields are are a tankier class with D10 hit dice Role: Tank

Play-style: Stand at the front, and try to keep aggro. Not so interesting in turn-based stuff, but in real-time the tank has a great job.

Champions are similar in the fact they represent their god, but roll D8 on their hit dice and inflict more damage.

Role: Damage-dealer and tank, does some of each.

Play-style: Hits harder than the palli, and runs sooner. Basically halfway between a fighter and a palli.