Gods

Up to D&D stuff

Here are all the gods. They are displayed as Domain: Name. (Domain being what they're a god of.)

Law: Epoth

Magic and knowledge: Soma

Shadow: Kalzarus

War: Wicktor

Invention: Warsaac

Compassion: Sune

Excess: Valdor

Elements (must choose offensive or defensive when picking) (Is there any reason to have these two like this? Will they influence each other at all?)

Defensive: Vandria

Offensive: Solonor

Random thing that doesn't belong to any god yet: I guide all those who would rise up above the masses. You should seek out your own quest. If any would get up and follow you, take them, lead them to their quest. But if they would not, then trample over them, and leave them to their pathetic fate. For it is the decision to seek life that sets you above others, nothing else. Those who live the dreary existence are worthless, and will not receive my blessings.